![]() Whenever there is serious amounts of data to load the Wii U NAND outperforms the Switch game card. I also compared the loading times between the game installed to the internal memory on the Wii U and the Switch playing the game of the card (newest patch 1.1 in both cases including the Switch Day 1 firmware update as well): The final version looks extremely similar on both consoles:Ĭompression hides the resolution differences, so that's certainly still there along with the other changes Nintendo specifically outlined. As many expected the visual differences between the Wii U version at E3 and the Switch reveal version were entirely down to aesthetic changes for the most part. ![]() Figured it would be good to get people up to speed who are still on the fence. Digital Foundry's video is hopefully coming soon, but in the meantime some new comparison videos from IGN and co popped up.
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